I found the course enlightening and definitely worth the time. As an older teacher, I was not plugged in to the many web tools that are available that engage students and facilitate learning. I am already successfully incorporating them into my class. My view of project-based learning has been significantly changed for the better. I used to think that I did PBL, but in reality all I was doing was a project that reinforced concepts that I had already taught (much like a cookbook lab). True PBL is a real paradigm shift for me that sets some parameters and empowers students to own their own learning and master content while solving a real world problem. I realized that do not need to research and know everything in advance. Industry experts can and will help and student leaders rise to the occasion. In DBLL#3, I learned as much from my students and our expert as they did. It was fun for me too. However, in transforming my classroom to incorporating more PBL experiences, it will a significant amount of thoughtful planning and redesign of curriculum.
I wish that we did more with the gaming software. For example, I would have liked to learn how to design our own learning game using it. Some of the activities and websites were very useful, and some not (like the calendar planning tool one), but I think different teachers will like different ones, so the exposure was overall good.
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